
Breajelon is a world full of wonders, adventure and magic. A place of varied cultures and races. The ones who decide to ramble around the realms, shaped by historic contentions, will visit human cities and townships, dwarven kingdoms, elven domains and other ethnies dispersed all over the fertile lands and deep forests.
Bound to the regions ecosystem, the lifeline of the population is agriculture and trade. The majority of rural folk depends on farming to eat and live, while Breajelons living in cities are skilled traders or offer various services to earn enough coins to purchase goods and food.
Those who seek for guerdon or fame, will find chances of all kind to defeat marauding groups, lurking bandits, savage orcs or the mightiest creatures, or will die trying it. Such adventurers, if they become successful, will become heroes in bards tales, gather unworldly wealth and high status.
But living for or by the adventure yields also envy and mistrust. Too easy might even the experienced adventurer unleash the greatest horrors or ancient evil; not to be talked about careless mercenaries.
The northern hemisphere is enriched with massive woods clasping around massy mountains. Rivers of all sizes spring from the high stones, bringing fertility to the lands, before they merge into the Keelburn Gulf, the Thurswell Bay or into the seas to west and east. Strict seasons define the weather high up in the north, getting more attenuated to the equator line.
The overlying rocks of Krionneoghar reaching high up into the sky, covered with snow tops, split the cohesive lands.
The flat, austral lands induce higher temperatures. Rivers cranking the western part, spawn subtropical regions. While to the east of the Traicure Tides, the land is dry, forming excessive desserts.